Debugging in Unity 1. Debug.Log Clear: clear all messages in console Collapse: Same messages are shown once Clear On Play: All messages are removed when going to GamePlay. Error Pause: When the log of Debug.LogError() is occurred, Game Scene is stopped. Developing Tip:1) Click on Clear on play and make the previous messages remove automatically.When executing, never confuse previous message to c..
Original Source:GameObject obj = (GameObject)Instantiate(ball, new Vector3(transform.position.x + 10, transform.position.y + 10, transform.position.z), transform.rotation); obj.rigidbody.AddForce(force, ForceMode.Acceleration);After upgrading an error is occurred like below.Assets/Scripts/BallTrigger.cs(19,21): error CS0619: `UnityEngine.GameObject.rigidbody' is obsolete: `Property rigidbody has..
Ouput log/message in android You could use Log class for debugging in android. 1. Define a variable for TAGstatic final String TAG = "TestActivity"; 2. Call one of below methodsLog.d: DebuggingLog.e: ErrorLog.i: Information Log.v: Vorbose Log.w: Wrarning 3. input codes to ouput protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); Log.i(TAG, "onCreate()"); } 4...
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